Tactics > First Person? (Well for Dumbest Dungeon) We have not been working on the game for a while and that is mostly because we can not really find a good way...
Revamped Card Design So the old card design was a product of sleepless jam work. More effort was required to focus on the communication of the card details. The...
We have made some adjustments to the UI So a card game is very largely a huge UI undertaking (as we are learning ;) ). Most of the game happens in the UI after...
Building Dungeons So in our pursuit to take the Jam game to a full feature game we have decided to focus first on the setting. The environment where you play. W...
Mac and Linux builds After Dumbest Dungeons was mentioned in a www.gamingonlinux.com we decided we had to make more platform releases of the Game. Especially si...
Week 3 We have completed all the changes we think resolve issues raised by the Jam players. This is a final Jam version of the game now. Presuming there are no...
Week 2 (jam over) So the game jam is done. Voting completed and we are happy to have taken 5th place. You can see the results here . We have made a few bug fixe...
Final game Jam Day So this is a long form postmortem. Not just a small update. Firstly we very happy with the game and are already talking about what is next. S...